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Star Wars: Age of Rebellion - Allies and Adversaries sourcebook profiles heroic Rebels, evil Imperials, and galactic scum and villainy drawn from all three Star Wars Roleplaying game lines, along with a host of brand new individuals who...
Discover the last days of the Old Republic with Collapse of the Republic, a new sourcebook for Star Wars™ Roleplaying! This sourcebook explores the latter days of the Clone Wars and is fully compatible with the complete Star Wars...
Dawn of Rebellion is a 144-page sourcebook designed to be a companion to any and all of the Star Wars™ Roleplaying Game lines. Describing the Star Wars universe in the years leading to the original film trilogy, it sets the stage of a dangerous galaxy primed for...
With Gadgets and Gear, Game Masters and players have a huge selection of equipment right at their fingertips! This sourcebook gathers weapons, armor, attachments, and gear from all three Star Wars Roleplaying game lines...
Rise of the Separatists explores the early days of the Clone Wars, and is fully compatible with every Star Wars Roleplaying Game Line including Edge of the Empire, Age of Rebellion, and Force and Destiny! ...
In addition to the crafts themselves, players and GMs will find advice and adventure seeds to help integrate each vehicle into their games. With more than 130 vehicles ranging from civilian speeders to mighty battleships, you’ll find the...
The perfect entry into the Star Wars roleplaying experience for players of all skill levels, The Force Awakens™ Beginner Game introduces a complete, learn-as-you-go adventure that carries you from the sands of Jakku deep into the heart of a mystery...
Celestial Realms, a sourcebook for Legend of the Five Rings Roleplaying, boasts three chapters packed with information on the spiritual side of life in the Emerald Empire, covering the cosmology of the Spirit Realms and the Phoenix Clan’s roles as the ...
Courts of Stonedetails the treacherous battlefields of words and intentions, as well as the courtiers who plot the course of the Emerald Empire and their Shinobi agents. Along with Gamemaster support for running adventures based around...
Fields of Victory contains three chapters overflowing with information about warfare in Rokugan, both past and present, as well as providing new gameplay and character-building options for players. The valiant Lion Clan has always taken great pride in their...
South of Rokugan lies the foul Shadowlands, the home of horrid demons and unnatural creatures. Centuries ago, the Crab Clan built the huge Kaiu Wall to contain these threats, but each day sees new assaults. Without samurai...
The Star Wars®: Force and Destiny™ Beginner Game is the perfect entry into the Star Wars: Force and Destiny roleplaying experience for players of all skill levels.
The Star Wars™: Age of Rebellion™ Beginner Game is the perfect entry into the Star Wars: Age of Rebellion roleplaying experience for players of all skill levels. With its complete, learn-as-you-go adventure...
The Star Wars®: Edge of the Empire Beginner Game features a complete, learn-as-you-go adventure. Pre-generated character folios keep rules right at the your fingertips, while custom dice and an exciting narrative gameplay system make every roll into a story...
In Rokugan, it is said that honor is stronger than steel. While even the finest blade can bend and break under the heat of the forge, the Emerald Empire’s society has been folded in the forges of politics and war for more than a thousand ...
Cyphers and Masks is a sourcebook for the Star Wars™: Age of Rebellion Roleplaying Game that greatly expands the options and opportunities for the Spy career. At 96 full-color pages, Cyphers and Masks includes new specializations and...
In this book, you’ll find three new playable species – Caamasi, Neimoidian, and Gossam – as well as three new specializations for Diplomats: Advocate, Analyst, and Propagandist. You’ll also find plenty of items and vehicles to ensure your Diplomats are completely outfitted for whatever dangers they may face in the service of the Alliance to Restore ...
If it weren’t for Commanders who were willing and able to take up the mantle of leadership, those hungry to liberate the galaxy from Imperial rule might never have come together to form the Rebellion...
When intelligence reveals that an important and secret shipyard is under threat, the player characters have two days to arrange the planet’s defense and recruit allies in the region before Imperial forces arrive...
Design. Build. Repair. Destroy. The struggle against the Empire isn’t only for those who carry the biggest blasters or fly the fastest starfighters. No war can be carried on without the tools to wage it, and Engineers serve the Rebellion and their comrades by ...